Patch Notes 1.6.1

Patch 1.6.1

General Updates

 * Fixed an issue where certain travel abilities, such as Ruh Kaan’s Sinister Strike and Jumong’s Black Arrow, would stop too easily when moving along walls.
 * Customization items that are currently not available are no longer visible.

UI

 * Fixed a bug causing friend invites to not get a proper notification.

Art

 * visual effects optimized for gameplay and performance
 * Fixed a visual bug affecting ’s weapon “Ancient Forge Conductors”
 * Fixed a visual bug affecting the mount “Goblin Throne” that would cause a white box to appear
 * Fixed an issue where some trails stayed alive longer than intended.

Champions
General

"With this patch we aim to smooth out current outliers in terms of Champion strength, without changing how rites or Champions work in substantial ways. We want to open up for additional choices at both the BPL Dreamhack finals and in general play, without stirring up the current state of the game dramatically."


 * Fixed another issue with certain M2 heals not finding targets correctly when throwing at a target next to a wall

"For Alysia we address her strong damage output slightly by adjusting some of her most popular rites. In addition it will no longer be as easy for her to apply a high duration Chill to enemies in close quarters."


 * (Space)
 * Tooltip now shows Chill duration that is inflicted when using Arctic Wind

Battlerites


 * No longer deals bonus damage
 * The second jump no longer inflicts Chill
 * Damage reduced from (total 12) to  (total 10)
 * The second jump no longer inflicts Chill
 * Damage reduced from (total 12) to  (total 10)
 * Damage reduced from (total 12) to  (total 10)

"Bakko sees a change to his newest rite in order to make it a bit more reliable and controllable."

Battlerites


 * The first attack blocked with now grants a shield absorbing  damage for  to the closest nearby ally and yourself, as opposed to a shield absorbing  to the closest ally with the least health.
 * Haste factor increased from to.
 * Haste factor increased from to.
 * Haste factor increased from to.

Battlerites


 * Fixed an issue where the shield gained through entering would overwrite any shield gained through.
 * Fixed an issue where the shield gained through entering would overwrite any shield gained through.

"Iva has a very strong and versatile utility role in the current meta, something we want to preserve overall. However, with these changes she should be a little easier to pin down."

Battlerites


 * Haste factor reduced from to.
 * Haste duration reduced from to.
 * Haste duration reduced from to.


 * Fading Haste factor reduced from to.
 * Fading Haste factor reduced from to.


 * (M1)
 * Energy gain reduced from to.
 * (Q)
 * Total energy gain reduced from (4% from initial hit, 3 x 2% percent per subsequent damage dealt) to  (4% from initial hit, 3 x 1% per subsequent damage dealt)


 * (M1)
 * Fixed an issue where would pass through.

Battlerites


 * Now reduces cooldown of by  per attack negated instead of for  per attack negated.
 * Damage absorbed by the shields granted reduced from to.
 * Damage absorbed by the shields granted reduced from to.
 * Damage absorbed by the shields granted reduced from to.

"This change to Pearl will remove some of her strength in 2v2 and as a singular surviving champion, without affecting her performance in 3v3 in any significant way."


 * (M2)
 * Cooldown increased from to.
 * Cooldown reduction per ally increased from to.

"There’s no denying that Rook became a powerhouse with his latest changes. We feel like he is approaching a role of play that could be interesting, but the value he currently offers is indeed a bit over the top. For this patch we’re toning down what he currently gains from most of his popular rites."

Battlerites


 * Damage reduction reduced from to.
 * No longer grants bonus damage.
 * Bonus damage reduced from to.
 * Cooldown reduction on hit reduced from to.
 * Damage reduction reduced from to.
 * No longer deals bonus damage.
 * Cooldown reduction on hit reduced from to.
 * Damage reduction reduced from to.
 * No longer deals bonus damage.
 * No longer deals bonus damage.
 * No longer deals bonus damage.


 * (EX Space)
 * Damage increased from to.
 * (Q)
 * Max cast range increased from 8 to 9.