Patch Notes 0.12.1.0

Content and balance patch



New Map: Dragon Garden - Night
We now bring you Dragon Garden - Night, where the area around the center Orb is a bit narrower, making it work better than the Day version for 2v2, but the overall size and scope of the map stays the same.



Raigon Graphical Update
Raigon has been updated with a new 3D model.



Raigon now also has the "Demonic Lawbringer " outfit available, his first Legendary Outfit.



Stealth Mechanic
Stealth indicators will no longer show up on the enemy team, unless you're the one who entered stealth.

Battlerites


 * Tome of Destruction (R) now has its own separate counter for Exhaust.
 * This means that in order for the Tome to trigger Exhaust, it needs to hit 3 of its own Arcane Fires.
 * Using an ability will now reset the Exhaust counter.

Seeker’s Mark
 * Heal increased from 10 to 12.

(M1)
 * Energy gained increased from 8% to 9%.

(EX M2)
 * The first hit of Seeker's Arrow now benefits from the Steady Shot Battlerites.
 * Only exception is that the knockback from Power Shot is not applied.

(Space)
 * Now consumes Seeker's Mark.
 * Can now collect pickups during the dash.

(Q)
 * Can now be cast while moving.
 * Jumong moves at 60% of normal speed while casting.
 * Energy Gain reduced from 8% to 6%.
 * Snare factor reduced from 25% to 20%.

(E)
 * Will no longer activate because of targets that can't be hit.

(F)
 * Minimum damage increased from 30 to 45.
 * Minimum cast time increased from 0.7s to 0.8s.

Battlerites

Round 1


 * Unchanged.

Marked Prey - New
 * Bear Trap inflicts Seeker's Mark.
 * Replaces Deadly Trap.

Viper - New
 * Black Arrow grants a 40% Fading Haste that lasts for 3s.

Round 2

&
 * Unchanged.

- Moved
 * Moved from Round 3.

Round 3

- Updated
 * Bonus healing increased from 10 to 16.


 * Unchanged.

Crippling Hail - New
 * Increases the movement speed reduction of Rain of Arrows from 20% to 35%.

Battlerites


 * Panic duration decreased from 1.5s to 1s.


 * Hardened Carapace healing reduced from 8 to 4.


 * Damage, healing and self healing reduced from 6 to 5.


 * Damage reduction increased from 20% to 25%.

(Space)
 * Cooldown reduced from 9s to 8s.

(Q)
 * Cooldown reduced from 10s to 9s.
 * Can now be dispelled.

(R)
 * Now inflicts a 1s Fading Snare on hit.

General Updates & Fixes

 * Fixed a bug where the Stealth indicator was visible on dead champions.
 * Dragon Garden music track added.
 * Fixed a bug which would allow Champions to get outside of Dragon Garden.
 * Fixed a bug with the positional audio, which could make the game's audio levels off.